Classes | |
| class | PowerUI.Callback |
| Callbacks can be used to make sure certain things run on Unity's main thread. To use them, call Callback.MainThread(delegate(){ main thread code in here }); Note that order is not necessarily retained if you happen to call it on the main thread anyway - it will run immediately. More... | |
Namespaces | |
| PowerUI | |
| The PowerUI namespace manages almost everything to do with PowerUI such as html, css and it's rendering. | |
Constant Groups | |
| PowerUI | |
| The PowerUI namespace manages almost everything to do with PowerUI such as html, css and it's rendering. | |
Functions | |
| delegate void | PowerUI.MainThreadDelegate () |
| This delegate represents a method to call on the main thread. More... | |