Classes | |
class | Modular.AssemblyScanner |
Scans all the types in an assembly, checking if they're any of the types we're after. More... | |
class | Modular.TypeToFind |
A type to search for subclasses of. E.g. used when looking for custom tags, file handlers etc. More... | |
Namespaces | |
Modular | |
A generic modular system for loading code modules from DLLs, searching for classes which inherit something (for example, discovering all your HTML tags) and starting up modules without needing gameObjects. | |
Constant Groups | |
Modular | |
A generic modular system for loading code modules from DLLs, searching for classes which inherit something (for example, discovering all your HTML tags) and starting up modules without needing gameObjects. | |
Functions | |
delegate void | Modular.OnFoundTypeEvent (Type type) |
Called when a type which derives from some other type was found. More... | |
delegate void | Modular.AssemblyScannerMethod (AssemblyScanner scanner) |
A scanner method which adds the types to scan for to the given scanner. More... | |