User contributions
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- 02:37, 21 April 2017 (diff | hist) . . (+15) . . JavaScript (→Can I run x - How compliant is the JavaScript in PowerUI?)
- 02:37, 21 April 2017 (diff | hist) . . (+3,166) . . N JavaScript (Created page with "PowerUI currently has two engines for runtime code - Nitro (script type='text/nitro') and Nitrassic (script type='text/javascript-x'). Nitro is a custom language which more re...")
- 05:11, 19 April 2017 (diff | hist) . . (+6) . . Context Menu (current)
- 05:10, 19 April 2017 (diff | hist) . . (0) . . Context Menu
- 05:10, 19 April 2017 (diff | hist) . . (+882) . . Context Menu
- 05:10, 19 April 2017 (diff | hist) . . (-814) . . Context Menu (→3D)
- 05:08, 19 April 2017 (diff | hist) . . (-150) . . Context Menu (→3D)
- 05:06, 19 April 2017 (diff | hist) . . (-1,187) . . Click through
- 05:05, 19 April 2017 (diff | hist) . . (-2,173) . . Click through (→Setup an EventTarget MonoBehaviour)
- 19:52, 17 April 2017 (diff | hist) . . (+4) . . Caret (current)
- 07:52, 15 April 2017 (diff | hist) . . (+116) . . Click through (→Alternative design)
- 07:50, 15 April 2017 (diff | hist) . . (+48) . . Click through (→Alternative design)
- 07:43, 15 April 2017 (diff | hist) . . (-12) . . Click through (→Alternative design)
- 07:41, 15 April 2017 (diff | hist) . . (+173) . . Click through (→Alternative design)
- 07:36, 15 April 2017 (diff | hist) . . (+18) . . Click through (→Alternative design)
- 07:32, 15 April 2017 (diff | hist) . . (-13) . . Click through (→Alternative design)
- 16:52, 4 April 2017 (diff | hist) . . (+129) . . N File:AutoDpiOff.jpg (Auto DPI makes your UI appear as close as possible to the same physical size across all devices (and it makes an obvious impact!)) (current)
- 16:52, 4 April 2017 (diff | hist) . . (+96) . . N File:AutoDpiOn.jpg (Auto DPI makes your UI appear as close as possible to the same physical size across all devices.) (current)
- 15:50, 4 April 2017 (diff | hist) . . (+269) . . N File:WhatAutoDpiDoes.jpg (Desktops are more awkward to handle screen density with as there can be multiple monitors. This computer has a 72dpi screen (primary) and a 96dpi screen. Unity reports Screen.dpi as '72'. So, when the Editor is on that 72dpi screen, the physical size c...) (current)
- 21:36, 30 March 2017 (diff | hist) . . (+36) . . N File:Filtering.png (Examples of the filter CSS property.) (current)
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