Difference between revisions of "Setting up a project"

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(Created page with "Adding PowerUI to a project is as simple as dropping in the package then delete the example scenes folder. No further setup is necessary aside from running it at least once (s...")
 
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Adding PowerUI to a project is as simple as dropping in the package then delete the example scenes folder. No further setup is necessary aside from running it at least once (so it can automatically setup itself).
 
Adding PowerUI to a project is as simple as dropping in the package then delete the example scenes folder. No further setup is necessary aside from running it at least once (so it can automatically setup itself).
  
<strong>Creating a new UI in a scene</strong>
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== Creating a new UI in a scene ==
  
 
If you're using the [[Main UI]] (and not a [[World UI]]), in your new scene, go to:
 
If you're using the [[Main UI]] (and not a [[World UI]]), in your new scene, go to:

Revision as of 16:02, 13 January 2017

Adding PowerUI to a project is as simple as dropping in the package then delete the example scenes folder. No further setup is necessary aside from running it at least once (so it can automatically setup itself).

Creating a new UI in a scene

If you're using the Main UI (and not a World UI), in your new scene, go to:

GameObject menu > UI > PowerUI > Main UI

This will create a GameObject called main-ui in your scene (feel free to rename it). If you click on this GameObject, you'll see that it has a "Manager" component which you can then set your HTML content to. See the manager guide for more information on that.