Difference between revisions of "Cache Protocol"

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(Created page with "The cache:// protocol is used with the static ImageCache class (scripting). It lets you name a Texture (either a RenderTexture or a Texture2D) and display it on the UI: <synt...")
 
 
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The cache:// protocol is used with the static ImageCache class (scripting). It lets you name a Texture (either a RenderTexture or a Texture2D) and display it on the UI:
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The cache:// protocol was used with the static ImageCache class (scripting). It's been depreciated in favour of just using anElement.image=theTexture instead. It lets you name a Texture (either a RenderTexture or a Texture2D) and display it on the UI:
  
 
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Latest revision as of 15:05, 30 October 2017

The cache:// protocol was used with the static ImageCache class (scripting). It's been depreciated in favour of just using anElement.image=theTexture instead. It lets you name a Texture (either a RenderTexture or a Texture2D) and display it on the UI:

// Texture2D aTexture;

ImageCache.Add("myTexture",aTexture);
<!-- Here's how you display it -->
<img src='cache://myTexture'/>