Difference between revisions of "Virtual Elements"
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// Get the virtuals set for 'element' (A HtmlElement): | // Get the virtuals set for 'element' (A HtmlElement): | ||
− | Css.VirtualElements virtuals=element. | + | Css.VirtualElements virtuals=element.RenderData.Virtuals; |
+ | |||
+ | // Or via ComputedStyle.RenderData.Virtuals | ||
</syntaxhighlight> | </syntaxhighlight> | ||
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<syntaxhighlight lang="csharp"> | <syntaxhighlight lang="csharp"> | ||
− | var virtuals = element | + | var virtuals = element.RenderData.Virtuals; |
+ | // Got any virtual elements at all? | ||
if(virtuals != null){ | if(virtuals != null){ | ||
− | // | + | // Yes - try getting the vertical scrollbar: |
var verticalScrollbar = virtuals.Get(ComputedStyle.VerticalScrollPriority); | var verticalScrollbar = virtuals.Get(ComputedStyle.VerticalScrollPriority); | ||
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// Yes! 'element' has a vertical scrollbar. | // Yes! 'element' has a vertical scrollbar. | ||
} | } | ||
+ | |||
} | } | ||
Latest revision as of 23:40, 3 April 2017
Virtual elements are created whenever CSS requires an element to be rendered but must not pollute the DOM. Importantly, virtual elements are ordered. For example, the virtual element created by ::after shows up after the 'real' element has been drawn. PowerUI handles this by storing all virtual elements in a SortedDictionary, indexed by a priority value. It's unique and constant for any given type of virtual element.
Accessing virtual elements
There's a web API for doing this which is supported - specifically the getComputedStyle method:
// Get the computed style for the '::after' selector on element:
var after = document.window.getComputedStyle(element,"after");
// (Then use e.g. after.Element)
// Or use the PowerUI convenience version:
var after = element.getComputedStyle("after");
For more advanced uses, you can directly access the set of virtual elements here:
// Get the virtuals set for 'element' (A HtmlElement):
Css.VirtualElements virtuals=element.RenderData.Virtuals;
// Or via ComputedStyle.RenderData.Virtuals
Note that it's null if there aren't any.
The priority value
In order to obtain a particular virtual element from the raw virtuals set, you'll need to know what its priority is - fortunately, they're constant for any given type of element:
Virtual Element | Priority (C# const) | See Also |
---|---|---|
Horizontal scrollbar | ComputedStyle.HorizontalScrollPriority | Styling scrollbars |
Vertical scrollbar | ComputedStyle.VerticalScrollPriority | Styling scrollbars |
Textarea/ input field caret | HtmlCaretElement.Priority | Styling the caret |
Select menu dropdown | HtmlDropdownElement.Priority | It's a virtual <dropdown> element (style it by selecting that). |
Select menu down arrow | HtmlSelectButtonElement.Priority | It's a virtual <selectbutton> element (style it by selecting that). |
::before | BeforeSelector.Priority | |
::after | AfterSelector.Priority | |
::marker | MarkerSelector.Priority |
For example, let's say you wanted to directly get the automatic vertical scrollbar from an element:
var virtuals = element.RenderData.Virtuals;
// Got any virtual elements at all?
if(virtuals != null){
// Yes - try getting the vertical scrollbar:
var verticalScrollbar = virtuals.Get(ComputedStyle.VerticalScrollPriority);
// Exists?
if(verticalScrollbar == null){
// Nope!
}else{
// Yes! 'element' has a vertical scrollbar.
}
}
What can I do with them?
They're completely ordinary elements which act exactly the same as a child of the element they're on. Essentially, you can do whatever you can normally do to elements to them too (The element itself is accessed from ComputedStyle.Element).