Difference between revisions of "Screen Fading (Fade to black/ Whiteouts)"
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(Created page with "Fading the screen out to some colour (usually black or white) is an essential piece of screenplay. Here's a window template which enables screen fading in...") |
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− | Fading the screen out to some colour (usually black or white) is an essential piece of screenplay. | + | Fading the screen out to some colour (usually black or white) is an essential piece of screenplay. A [[Widget Templates|widget template]] called 'screenfade' has been built in which enables screen fading. |
== Usage == | == Usage == | ||
− | The bonus of it being a | + | The bonus of it being a widget template is that you can instantly trigger it from an anchor tag using the [[Widget Protocol|widget:// protocol]] like so: |
<syntaxhighlight lang="html"> | <syntaxhighlight lang="html"> | ||
<!-- Linear fade the screen to black and take 3 seconds doing it --> | <!-- Linear fade the screen to black and take 3 seconds doing it --> | ||
− | <a href=' | + | <a href='widget://screenfade?to=black&time=3s' onload='calledWhenFaded'>Fade out now.</a> |
</syntaxhighlight> | </syntaxhighlight> | ||
− | If you'd like to call it from scripts, use | + | If you'd like to call it from scripts, use aDocument.fade: |
<syntaxhighlight lang="csharp"> | <syntaxhighlight lang="csharp"> | ||
// Fade the main UI to black, taking 2 seconds: | // Fade the main UI to black, taking 2 seconds: | ||
− | + | UI.document.fade(Color.black,2f); | |
</syntaxhighlight> | </syntaxhighlight> | ||
− | Or to cue it from dialogue, | + | Or to cue it from dialogue, cue a "screenfade" widget with the following globals: |
{| class="wikitable" | {| class="wikitable" | ||
Line 44: | Line 44: | ||
|} | |} | ||
− | == | + | == Stacking == |
− | + | As it's a widget, you can also stack other widgets on top of it, by using theFadeWidget.open(..). This is great for e.g. pause menus where you'd like the screen to fade to black (or to some semi-transparent colour) and display a pause menu on top. | |
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Latest revision as of 19:14, 26 March 2017
Fading the screen out to some colour (usually black or white) is an essential piece of screenplay. A widget template called 'screenfade' has been built in which enables screen fading.
Usage
The bonus of it being a widget template is that you can instantly trigger it from an anchor tag using the widget:// protocol like so:
<!-- Linear fade the screen to black and take 3 seconds doing it -->
<a href='widget://screenfade?to=black&time=3s' onload='calledWhenFaded'>Fade out now.</a>
If you'd like to call it from scripts, use aDocument.fade:
// Fade the main UI to black, taking 2 seconds:
UI.document.fade(Color.black,2f);
Or to cue it from dialogue, cue a "screenfade" widget with the following globals:
Global name | Optional? | Default | Type | Examples |
---|---|---|---|---|
to | Yes | black | Any colour (valid CSS string or a UnityEngine.Color). | "red", "rgb(50%,25%,20%)" |
time | Yes | 0 (Cut to black) | Any number (valid CSS string or a number) | "2s", "1500ms" |
Stacking
As it's a widget, you can also stack other widgets on top of it, by using theFadeWidget.open(..). This is great for e.g. pause menus where you'd like the screen to fade to black (or to some semi-transparent colour) and display a pause menu on top.