﻿<var name="LocalizationTitle">
	Localization Examples - Hi &Username;!
</var>

<var name="SelectLanguage">
	Select the language:
</var>

<var name="LocalizationIntro">
	Localization lets you <i>globalize</i> your game so that it can be understood in lots of different languages. 
	Text is loaded from the <b>Languages/</b> folder and is used with a <b>&amp;Variable;</b> in your html. 
	Usually <b>Groups</b> are used like <b>&amp;GroupName.Variable;</b> which come from Languages/GroupName/ instead.
	Text can optionally be <b>gender specific</b>. This is useful when you want to address the player with he or she.
	<br>
	<br>
	Localization can also be used to set on screen variables which update wherever they've been used on the screen. 
	<b>Here's a variable example</b> - In this case, the username is the variable.
</var>

<var name="SelectAUsername">
	Enter a username:
</var>

<var name="SelectGender">
	And select the gender: 
</var>

<var name="Either">
	Either
</var>

<var name="Boy">
	Boy
</var>

<var name="Girl">
	Girl
</var>

<var name="AWonderfulStory">
	&Username; likes to be gender neutral. Who knows, maybe &Username; is hiding something!
</var>

<var name="AWonderfulStory" gender="boy">
	&Username; likes to play games. &Username; dances too, but don't let him show you.
</var>

<var name="AWonderfulStory" gender="girl">
	&Username; likes to go shopping. &Username; dances beautifully too.
</var>